Sojour v1.2.34.0 has been released!

This is a minor release that I thought I’d get out of the door as the new drag and drop code makes for a much smoother user experience.

Changes for this release:

  • RPG-365 Enhancements to all drag and drop code. In the past, a drag would be initiated the moment the left mouse button went down on an object. This caused the UI to be a little squirrelly – especially in the treeview. One example where this this would manifest itself was when double clicking a treeview node only to have a partial drag and drop start – this was always a little disconcerting. In addition, Sojour used to need safety code to limit dragging actions on the map. This code had the occasional unwelcome side effect of making map tokens undraggable on the very first click – this issue was plain annoying. All of this has now gone away! The drag and drop code now follows Microsoft’s recommendations and all drag and drops should now perform smoothly, with no missed or unwanted drags!
  • RPG-366 Sojour’s user settings and preferences, which also include the directory you are using to play your games are now migrated across upgraded versions of Sojour. This should reduce the kerfuffle during upgrades!

That’s it for this one!

Have Fun!

RobP

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