Sorry for the continued hassles!
This is yet another hot fix to fix yet another health bar issue.
In this case, the fix was mostly focused around auto-dice rolled NPC characteristics – the ones that auto-roll when an NPC is dropped on the map.
Also fixed another bug in and around index calculations for characteristic bars too.
Why so many hotfixes?
v1.5.x.x includes additional code to do really aggressive caching of the health-bar graphics. The intent is to vastly reduce the number of times the health-bar graphics need to be recalculated.
Alas, the caching was way too aggressive and it wasn’t updating the health bars when it really should be!
There is most definitely a lesson to be learned here and characteristics are now going to get targeted for some new automated integration tests to try and reduce this risk in the future.
All customers on v1.5.x.x should upgrade!
Sorry for the constant updates!
Have Fun!
RobP


