The multi-screen screenshot issue has been fixed!**

The monitor lead I ordered yesterday arrived and I could finally get a multi-monitor setup going to replicate the issue.

As far as I can tell, it has now been fixed. 😎 Please download Sojour v1.1.12.0 from your DriveThru library!

** Just awaiting confirmation from the original reporter!

Reported bug ref screenshot tool and multiple screens!

Howdy Folks,

I have just had a bug report come in with regard to there being issues with Sojour’s screen shot functionality when it is used in a multi-monitor environment.

My intent is to get this one fixed as soon as possible, but I’m awaiting a display port cable as that’s the only way I can setup multi-monitor at home.

I’ll let you folks know when a fix has been issued.

In the meantime I recommend limiting yourselves to one monitor when using the screenshot tool.

Happy gaming

RobP

Sojour sold it’s 100th Copy!

I’d personally like to thank each and every customer that took the risk and bought Sojour from an unknown developer!

It’s somewhat humbling and places a burden of responsibility for me to keep improving Sojour to give you folks the best possible experience.

For those that are new customers, it is still early days for Sojour and things will just keep on improving. It has already received many enhancements since release, nearly all of which were suggested by customers!

Before I go I will leave you with a very early preview of the new incoming DarkMode. It still has a long way to go before it even remotely looks professional, but the journey is well underway, even though there are some challenges – looking at you ‘tabbed controls!’.

In addition to the previous post’s list of new features for v1.2, I am also adding some further custom calendar enhancements which will allow the calendar view to take better advantage of the underlying modelling to give you folks much more flexibility in the calendar department!

In the meantime, happy gaming and thanks for taking the punt and purchasing Sojour!

RobP

Sojour – What’s next?

I have been listening to feedback and have set the priorities for the next public release v1.2.

Sojour v1.2 will have the following main enhancements:

  1. A Dark Mode! – Finally! – never coded one of these before, so this will be interesting!
  2. Two new event table types:
    • Multi-Table sentence generators – You assign one or more tables to the creation of a sentence or two. The idea is that each table will roll and construct one part of a sentence or sequence of sentences. When all the tables have rolled, the output is a complete sentence (or sequence of sentences).
    • Intersection-Table lookups – These tables will have a dice rolled for a row and column and will then output the result of the cell at that row and column intersection.

I will also continue to work on the custom views system enhancement in parallel in its own branch. That one fundamentally changes much of the architecture of Sojour, so will require a lot of testing. I will only release this feature when it is ready!

You will also be seeing a number of tutorial videos sprouting up on Sojour’s You-Tube channel too!

All of the above enhancement ideas have been provided by my customers. So if you have an idea for something you’d like to see, just email me using the email address at the front of the manual.

Till then, have fun and happy gaming!

RobP

Sojour Solo VTT v1.1 has now been released!

I’m pleased to announce that Sojour v1.1 has now been released! As with all updates, this one is completely free for all existing customers!

The main new feature is trackable characteristics. These are very flexible and impact most parts of the system. I highly recommend watching the video below to get a good overview as to how they work.

It should be noted that I have much more in store for characteristics and many more things Sojour related! Sojour is an evolving product and will only get better with time.

If you aren’t a customer and are interested in purchasing it, Sojour costs a one off payment of $10 USD. There are no servers or DRM – so it’s yours to keep forever and you will get free updates – just like this one – as I release them.

You can purchase Sojour from DriveThru RPG using this button:

In the meantime I’d like to thank my existing customers for purchasing Sojour and also providing me with many great ideas!

Happy gaming folks 🙂

RobP

Sojour 1.1 has passed QA – not long now!

Sojour 1.1 has now passed testing!

The last jobs left are updating the manual and filming a new tutorial video. Alas, the manual update will need to be pretty extensive as a lot has changed!

As is usual, all existing customers will be entitled to this as a free upgrade 🙂

Have patience – we are nearly there!

RobP

Hot off the press! – Characteristic Sets!

If you examine the screenshot above you can spot the next enhancement added to trackable characteristics: Characteristic Sets.

Each ruleset can have from zero to as many characteristic sets as needed. Each characteristic set can be built to model a particular thing in a game system.

In the above example I created three characteristic sets for the selected ruleset:

  1. A standard characteristic set with just strength, dexterity and endurance – In this example, Aias is sporting the standard set with three bars.
  2. An enhanced characteristic set for those that are Psionically aware – Arla is one of these – that’s why she has an additional 4th purple bar.
  3. A characteristic set for monsters. These only need one value and that’s hit points. All the monsters are using this one – the tokens with the single green bars.

I also have a red token on the map that I have decided will not have characteristics – so that one sports no characteristic bars.

In addition to characteristic sets, each map can also have its characteristic bars toggled on and off and these settings persist between sessions – It’s the new map tool button, third from the right.

Characteristics can be altered either by mousing over the portraits in the tool bars / journals or mousing over the characteristic bars directly on the map and then using the mouse wheel.

Don’t worry about the specific details, the manual will be updated and a new video will be released to show you folks how to take advantage of the trackable characteristics system 🙂

I’m still on schedule for a release on Sunday! 🙂

In the meantime have fun!

RobP